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- y k u 7 8 9 Move commands:
- \|/ \|/ yuhjklbn: go one step in specified direction
- h-.-l 4-.-6 YUHJKLBN: go in specified direction until you
- /|\ /|\ hit a wall or run into something
- b j n 1 2 3 g<dir>: run in direction <dir> until something
- numberpad interesting is seen
- G<dir>, same, except a branching corridor isn't
- ^<dir>: considered interesting
- m<dir>: move without picking up objects
- If the number_pad option is set, the number keys move instead.
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- General commands:
- ? help display one of several informative texts
- Q quit end the game
- S save save the game (to be continued later)
- ! sh escape to some SHELL (if allowed)
- ^Z suspend suspend the game (independent of your current suspend char)
- O options set options
- / whatis tell what a map symbol represents
- \ known display list of what's been discovered
- v version display version number
- V history display game history
- X explore switch the game to explore (discovery) mode
- ^A again redo the previous command (^A denotes the keystroke CTRL-A)
- ^R redraw redraw the screen
- ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
- # introduces an extended command (#? for a list of them)
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- Game commands:
- ^D kick kick (a door, or something else)
- ^T 'port teleport (if you can)
- a apply apply or use a tool (pick-axe, key, camera, etc.)
- A armor take off all armor
- c close close a door
- C call name an individual monster (ex. baptize your dog)
- d drop drop an object. d7a: drop seven items of object 'a'
- D Drop drop selected types of objects
- e eat eat something
- E engrave write a message in the dust on the floor (E- use fingers)
- i invent list your inventory (all objects you are carrying)
- I Invent list selected parts of your inventory
- Iu: list unpaid objects
- Ix: list unpaid but used up items
- I$: count your money
- o open open a door
- p pay pay your bill (in a shop)
- P puton put on an accessory (ring, amulet, etc)
- q quaff drink a potion
- r read read a scroll or spell book
- R remove remove an accessory (ring, amulet, etc)
- s search search for secret doors, hidden traps and monsters
- t throw throw or shoot a weapon
- T takeoff take off some armor
- w wield wield a weapon (w- wield nothing)
- W wear put on some armor
- x spells list the spells you know
- z zap zap a wand
- Z Zap cast a spell
- < up go up the stairs
- > down go down the stairs
- ^ trap_id identify a previously found trap
- ),[,=,",( ask for current items of specified symbol in use
- $ gold count your gold
- + spells list the spells you know
- . rest wait a moment
- , pickup pick up all you can carry
- @ toggle "pickup" (auto pickup) option on and off
- : look look at what is here
- ; farlook look at what is somewhere else by selecting a map symbol
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- Keyboards that have a meta key can also use these extended commands
- via the meta modifier instead of the # prefix:
-
- M-a adjust adjust inventory letters
- M-c chat talk to someone
- M-d dip dip an object into something
- M-f force force a lock
- M-i invoke invoke an object's special powers
- M-j jump jump to another location
- M-l loot loot a box on the floor
- M-m monster use a monster's special ability (only if defined)
- M-n name name an item or type of object
- M-o offer offer a sacrifice to the gods
- M-p pray pray to the gods for help
- M-r rub rub a lamp
- M-s sit sit down
- M-t turn turn undead
- M-u untrap untrap something (usually a trapped object)
- M-v version print compile time options for this version
- M-w wipe wipe off your face
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- If the "number_pad" option is on, these additional variants are available:
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- n followed by number of times to repeat the next command
- j jump jump to another location
- k kick kick something (usually a door)
- l loot loot a box on the floor
- N name name an item or type of object
- u untrap untrap something (usually a trapped object)
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